Feature #87
Let one client set another client's attributes
| Status : | Closed | Start : | 09/28/2008 | |
| Priority : | Normal | Due date : | ||
| Assigned to : | - | % Done : | 0% |
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| Category : | Security | |||
| Target version : | Union 1.0 Beta 1 | |||
Description
An authenticated client should be able to set another client's attributes.
- use case: a game with client-side logic, where the current game controller client needs to set a per-user high-score on all players
- use case: a chat moderator needs to change a user's name
History
01/19/2010 10:46 PM - colin moock
- Category changed from Attributes to Security
- Target version set to Union 1.0 Beta 2
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