Feature #87

Let one client set another client's attributes

Added by colin moock 1224 days ago. Updated 441 days ago.

Status :Closed Start :09/28/2008
Priority :Normal Due date :
Assigned to :- % Done :

0%

Category :Security
Target version :Union 1.0 Beta 1

Description

An authenticated client should be able to set another client's attributes.

  • use case: a game with client-side logic, where the current game controller client needs to set a per-user high-score on all players
  • use case: a chat moderator needs to change a user's name

History

05/19/2009 04:53 PM - colin moock

  • Priority changed from High to Normal

01/19/2010 10:46 PM - colin moock

  • Category changed from Attributes to Security
  • Target version set to Union 1.0 Beta 2

11/19/2010 10:19 PM - colin moock

  • Status changed from New to Closed
  • Target version changed from Union 1.0 Beta 2 to Union 1.0 Beta 1

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